Directory System - A directory system similar to the one on your computer

Hi! I made a simplified directory system. You can create your own “files”, create new directories, change your current directory, and print your own directory. This probably has no good use, but I just made it for fun.

API

.new - Creates a new DirectorySystem. Takes 0 arguments.
:cwd - Returns the current path. Takes 0 arguments.
:cd - Changes the current path to the specified argument. Errors if the path isn’t found. Takes 1 argument: path
:add - Adds the specified argument into the current path. Takes 1 argument: data
:tree - Returns the full directory.

Examples

This will create a new file inside of the “Users” directory.

local directory = require(script.Directory).new()

directory:cd("Users/")

game.Players.ChildAdded:Connect(function(player)
	directory:add(player.Name)
	print(directory:cwd())
	print(directory:tree())
end)

This will create a new file in the “Workspace” directory every time an instance is added into the Workspace.

game.Workspace.ChildAdded:Connect(function(child)
	directory:cd("Workspace/")
	directory:add(child.Name)
end)

Like I said, this probably isn’t useful, but if you do find a use, let me know. If you like this or don’t, please tell me why. Feel free to leave any feedback.

You can download it here: DirectorySystem.rbxm (1.1 KB)

4 Likes

Creative, neat, and simple. I like it :smiley:

2 Likes

how do i remove files?

That’s a great suggestion. I’ve updated it so you can remove folders (not files). Here’s an example:

print(directory:cwd()) --Sets the current directory to C://
directory:rmdir("Workspace") --Removes the directory "Workspace"
print(directory:cwd()) --Will only print the Users directory

Before and after:
image

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