Disable Camera Input?

I have my CurrentCamera on Attach mode with its CameraSubject being set to a part that is constantly spinning using a CylindricalConstraint on Motor.

It works very smoothly and looks great, but I found out you can still move the camera up and down on this CameraType.

Is there any way to disable user input for the camera?

I suggest setting the camera type to scriptable, if you don’t want control over the camera. However, if you still need custom camera behaviour regarding the camera types, I suggest forking the player module (which includes camera module), placing it in StarterPlayer > StarterPlayerScripts and changing the respective module for the camera type. Changes to the attach camera type can be done through the legacy camera module. Once you found it, set the variable PITCH_LIMIT to math.rad(0)