Disable camera or limit camera fps

I want to disable the camera.

Because on the load screen, I found that the camera uses GPU usage even though the GUI is maximized.

So I want to disable or limit the camera fps to one fps.

But I have searched but did not find the solution.

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This post should help your case.

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I tried. It worked great, but it seems to delay other processes as well.
Since the terrain is generated behind the loading screen, the terrain generation will be delayed.

You can’t skip rendering without skipping the rest of the frame. If the client needs to do work then you need to let it.

Alternatives could include pointing the camera straight down below the map to reduce how much would be in view. Depending on what is causing the high GPU ussge that could help.

Ultimately it shouldn’t matter anyway - why is the GPU bothering you, given the moment they start playing it’ll be the same?

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I’m receiving reports that my game crashes under while loading.
I was wondering what the problem was, when I looked at the task manager, the GPU utilization was 100%.

GPU: GTX1660

EDIT:

It worked, thanks!

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