I tried to disable character sound by changing id to 0 and its server script wich I want to hide sound for everyone here’s the full code its in server script service too!
And this is a custom character meaning I don’t think its gonna work?
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
-- disable walking sound
local humanoid = character:WaitForChild("Humanoid")
humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
if humanoid.WalkSpeed == 0 then
for _,sound in pairs(character:GetDescendants()) do
if sound:IsA("Sound") and sound.SoundId == "rbxassetid://0" then
sound.Playing = false
end
end
end
end)
-- disable jumping sound
local soundGroups = character:WaitForChild("SoundGroups")
local jumpGroup = soundGroups:WaitForChild("Jump")
jumpGroup.Volume = 0
-- disable falling sound
local fallGroup = soundGroups:WaitForChild("Fall")
fallGroup.Volume = 0
-- disable getting up sound
humanoid:GetPropertyChangedSignal("State"):Connect(function()
if humanoid:GetState() == Enum.HumanoidStateType.GettingUp then
for _,sound in pairs(character:GetDescendants()) do
if sound:IsA("Sound") and sound.SoundId == "rbxassetid://348771464" then
sound.Playing = false
end
end
end
end)
end)
end)
You can remove the sounds like this, it’s much easier!
This script removes the player’s sound for the other players:
local players = game:GetService("Players")
players.PlayerAdded:Connect(function(player)
local character = workspace:WaitForChild(player.Name)
local humanoid = character:WaitForChild("HumanoidRootPart")
for i,v in pairs(humanoid:GetChildren()) do
if v:IsA("Sound") then
v:Destroy()
end
end
end)
This localscript removes sound for the client (place in starterplayerscripts):
local players = game:GetService("Players")
local player = players.LocalPlayer or players.PlayerAdded:Wait()
local character = player.Character
local hrp = character.HumanoidRootPart
for i,v in pairs(hrp:GetChildren()) do
if v:IsA("Sound") then
v:Destroy()
end
end
What I do is simply going through the sound location and deleting every item that is a sound, and that for both the client and the server, so that no one can hear themselves or each other.
sound still hears and btw its custom character but the same and I still hear the sound
Players.danodanya12Beta21.PlayerScripts.nosound:4: attempt to index nil with ‘HumanoidRootPart’
it automaticly is created in humanoidrootpart custom character from roblox but trying to delete the sound in humanoidrootpart from the player but since its custom character it don’t worK?
still doesnt work and its custom character but its called humanoidrootpart so I think this is a bug or something wrong and the avatar is literally the same and its r6 so I don’t think its the character maybe some bugs to get fixed or what it can be and using script will worK? and where would I even put it