Alright, been googling some ways to fix this issue.
here is the code I have
Character:WaitForChild("Humanoid", math.huge).DisplayName = Character.Name;
Player.DisplayName = Player.Name;
But it appears they’ve changed permissions and now you’re unable to set the DisplayName property
It doesn’t say in the documentation that its a protected permission?
You can not change the DisplayName iteslf, as it is protected as mentioned, though, you can disable the visiblity of the DisplayName through:
Games > StarterPlayer > NameDisplayDistance > 0
Well when the player joins you are waiting for the character before doing the .CharacterAdded:Connect() thing so it won’t update
You should remove
Player.CharacterAdded:Wait(); so that it will change the humanoid DisplayName the first time.
That isn’t the issue here, the humanoid changing works fine
Oh alright then, I’m not sure if there can be any fix to this because you can’t change their DisplayName.
They should fix their documentation!