Is there a way to disable the blinking that dynamic faces do? I have a script where a player is frozen and naturally his eyes shouldnt move then. I checked the running animations of the animator in the humanoid, but it did not contain the animationtrack for the blinking.
Hi. I don’t think there is a feature that disable the blinking.
And it quite not possible to find a script for it.
There’s a announcement for something like this, do check that article out and see if it helps you!
It doesnt state how to disable the blinking
Then I don’t think there is a feature or script for it.
One way you could actually rectify this is to create your own blinking script utilise attachments that apply to the players locally and have half spheres appear to rotate that would then simulate blinking you’d then only need a function to toggle the eyelid’s visibility and you could modularise the code so that you could access it in LocalScripts and then pause the blinking however if you want to do this for everyone you will require server scripts.
You could always just disable dynamic heads altogether in the properties for StarterPlayer
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How would you want to get the position and size of the eyes? its different for each head.