Disable mesh part resizing?

So I’m making a drink, and it has a little meshpart inside called “juice”, which is supposed to represent the drink inside of the Plastic Cup.


I made it so the mesh is perfectly fit to the shape of the cup.(The neon green shows where the “juice” is.)

However when I want to animate the drinking, I thought I could slowly make it smaller.


However when I do that it just gets squished instead of scaling right. Is there a way to fix this?

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Hello.

I would love to help. As this highly depends upon what you are talking about. I will need more info, maybe a video or the attempts you have made for me to help further if possible.

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Not possible u ll have to create new mesh with it fitted down

I just want to resize a mesh without it being squished.

Unfortunately the mesh will get squished regardless, as you’re compressing it down and not compensating for the flare of the liquid that’s sat at the top of the glass. The only approach I could imagine working is having a uniform cylinder with no flared sides that is scaled to the finishing position at the bottom of the glass!
–Hopefully the way I explained it made sense in some way!

animate it in blender it should be better than roblox :speaking_head: :fire: :fire: :fire: