As a Roblox developer, it is currently too hard to pick a proper color for a part, because the selection bounding box is “stealing” the actual tone of it by adding it’s own (usually blue) color.
In the gif below, I’m trying to pick a color for a part, but the bounding box makes it really hard to determine if the color is right or not. To check how it actually looks, I need to apply the color and deselect the part (and in most cases select it again, open the color palette again, and just trial and error what color looks best after deselecting).
If Roblox would make the selection bounding box disappear while I’m choosing a color from the palette (either the BrickColor or Color3 palette), it would be much easier, faster and comfortable to pick the proper color “by the first time”. After the color has been picked, the bounding box would come back.
Edit:
While I was writing this post with the focus on the color properties, I noticed it’s as troublesome to pick other Appearance properties like Transparency, Reflectance and Material. It would be really great if the bounding box never interfered while the visual aspects of a part are being edited. Other visual-related properties of the part would be the Size property. I wouldn’t have such a big problem if it wouldn’t work for Size, but applying it for Size too wouldn’t hurt either.