Disable R15 rigs reset?

Good afternoon Devforum,

Currently I’m working on a small fun tower defence project, and I’m working on something for part of the game.

What is my issue?
My issue is that whenever I playtest/reload studio/reload the rig, the positioning resets to the default standing position.
This doesn’t happen with R6 rigs.

Is there any way to position R15 rigs the way I want to without having to do animations?
If there is an easy toggle for this, please tell me.

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Problem with the animation or with spawn location?

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The issue is that I want to position the rig how I want to with the default studio tools, however the rig resets whenever I playtest or reload the studio instance

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What do you mean by “Rig” Just normal rig or a player?

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Not a player, a pre-placed rig in the game, like this:
image

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Maybe there is a script that changing position of the rig
Try check rig childrens and serverscriptservice if they have any script

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No script, let me explain more:
Example; I position a rig in studio like THIS

BUT when I go into playtest it resets to this:
image

That’s what I want to stop, I don’t want it to undo my movement

Then it’s wrong category!
But i have a answer to it: Just anchore rig
Because of roblox engine every rig will be standing at starting pose but with anchore roblox can’t change the position of the arms, legs and other things
Hope it will help

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Oh sorry, I’m so used to asking scripting questions on the devforum.
But yes, that’s it, thank you.

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That’s okay!
Just look on category that you selecting
Have nice day!

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