Hey! I’m trying to make a side scroller but I ran into an issue. I need it so the player can’t run towards/away from the screen but rather is forced to use the ‘A’ & ‘D’ keys to move around. Any ideas on how I could do this?
Maybe search before posting?
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Tried using the solution, it doesn’t seem to affect the game whatsoever.
EDIT: It only seems to work partially, got to do some testing with it.
You’ll need to use the ContextActionService and bind an action with a higher priority than the movement actions.
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I added a small delay to the script and it seemed to fix it.
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