How do i make it that when my character jumps, disable WASD Keys so the direction where he jumped to isn’t Interrupted but without Cancelling/interrupting the speed and location he jumped to?
i tried Controls functions, but cancel the walkspeed, heres my script:
local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
humanoid.Jumping:Connect(function(isActive)
script.Parent.Humanoid.AutoRotate = false
end)
humanoid.Running:Connect(function(isActive)
script.Parent.Humanoid.AutoRotate = true
end)