Disabled Scripts

i usually rename all my disabled scripts to include “REFERENCE DO NOT USE”

this is a much better idea

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It’s never really a problem anymore, but it did get me a few times when I was new.

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I support this idea. It is really annoying to currently disable & enable scripts when testing, especially if you do not know which ones you’ve edited. This would be a simple addition and wouldn’t affect anything other than the issue.

+1

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100% support, always causes problems when I look back at old projects.

pretty clever owo

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Ah yes, everyone’s been there - trying to figure out why a script wasn’t working only to find that it was disabled.

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7 days pass by, when I checked this is now 13th in all time topics.
https://devforum.roblox.com/top/all

This is definitely a highly sought-after idea

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This would come in very handy. Full support.

Would love to still see this come out possibly! The amount of times I keep checking my code and online to find it just being disabled lol

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And now they have this exact feature but for UI, so it doesn’t seem it would be too hard to implement

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That is true, but should’t it just gray out the icon it self rather than just give it that “fade” tint on the text?

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I mean as far as I’m concerned either way would be an improvement

Filed this and will report back with any feedback/questions!

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https://twitter.com/CloneTeee1019/status/1088509097752825859

:tada:

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I can’t believe this was finally implemented!
Thanks so much for the support everyone!! :grin:
This proves that we can all make the right adjustments if we work together.

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