Is it possible to disable a script from a local script? I’m trying to make a Button that deletes your trail and disables a script from ServerScriptService on the clients side. However, I am getting no errors and the script doesn’t disable.
Button Script:
local Player = game.Players.LocalPlayer
local Char = Player.Character
local Trail = Player.Character:WaitForChild("HumanoidRootPart").TrailAttachment1
local Trail2 = Player.Character.Head.TrailAttachment0
script.Parent.MouseButton1Click:Connect(function()
Trail:Destroy()
Trail2:Destroy()
game.ServerScriptService:WaitForChild("TrailHandler").Enabled = false
script.Parent.Parent:TweenPosition(UDim2.new(0.317, 0,1, 0), "Out", "Linear")
end)
I’m starting to think it’s not possible to do this. Any help will be appreciated!