Disabling a Vehicle's Wheel

Currently i have a system in place that acts a crash crash system, but it only disables the VehicleSeat which causes some issues with the player being flung out at high speeds. My question is if it’s possible to disable wheels from a vehicle in some form of way still stopping the vehicle from being driven but not disabling the VehicleSeat as a whole.

Any help is appreciated, just asking for some possible ways i could go about achieving this.

Try making the wheels a group first. Name it CarWheels. Now try something like this

if --add the crash variable here
then--but put the then on the first line
CarWheels:Destroy()

Hmm, that could work, but then again say if i made a system to repair it doing that would be hard because i’d have to find a way to bring the wheels back.

You may be able to use wheel.location