Hello!
So I found a script to disable a reset button, and it works…well partially. I tested if for PC, and it works perfectly fine! But I tested it for mobile devices, and it does not work at all! I checked to see if anybody commented on this, where I took the actual code from, but nobody seemed to have mention it, so yeah! Can you please tell me how to fix it, thanks!
BTW: the code is not mine, I found it on the forum!
local coreCall do
local MAX_RETRIES = 8
local StarterGui = game:GetService('StarterGui')
local RunService = game:GetService('RunService')
function coreCall(method, ...)
local result = {}
for retries = 1, MAX_RETRIES do
result = {pcall(StarterGui[method], StarterGui, ...)}
if result[1] then
break
end
RunService.Stepped:Wait()
end
return unpack(result)
end
end
assert(coreCall('SetCore', 'ResetButtonCallback', false))