My game is a first person game, and to accomplish this effect I have it hide all the player’s head accessories and head, and they will never be able to see their body outside of first person.
However, this coreGUI feature called selfView exposes my shenanigans!
What is even more odd, is that I have VC enabled but not the camera enabled.
This makes the fact that there is a motion tracking toggle for the selfView even more odd…
(Also to note, this toggle to enable motion tracking does nothing when clicked)
I have tried a few methods to hide this selfView system from the player, including disabling the camera and using setCoreGuiEnabled to false with the selfView-- Something like this:
As far as I can find, disabling selfView was done using setCoreGuiEnabled, and all the solutions from other posts say that was the fix. But when I do it, I get this error:
Sadly, the classic equivalent of “Turn it off and back on again” did not resolve the issue. I am unsure if this is something I should file a bug report for, or just wait for a fix if this is even an issue that I can’t fix!
Womp womp, no worries! I am thinking this is a bug, as even in the actual game (outside studio) I still have access to the selfView.
I might look into filing a bug report or something… Thank you for your insight regardless!
It doesn’t show as deprecated when I script with it. Normally it gets highlighted blue or something. . . How else are we supposed to disable the selfView coreGui element??