Disabling tweening inbetween animations?

Hi, right now I am trying to make my first Roblox game, and i was wondering how I am supposed to disable the tweening in between player animations. I want the animation to snap immediately to a standstill or a jump rather than tweening to it, as that is the kind of aesthetic style i’m going with the animations in my game. Attached below is a video for what I am trying to explain.

(Most people dont want to download unknow videos off the internet, try converting it to an mp4 and importing it using the import button! ) (alternatively you can use a video streaming service and paste the link)

Screenshot 2024-07-16 115325

If you want your animations to be choppy try changing the easing style to constant

This has to be done inside of the animation editor and thus requires a custom animation. Im not quite sure how to do this with preexisting animations tho. My best guess would be to use a script and have the animation jump between frames maybe?

Yeah, i already have the animations themselves swapped to constant, i mean the transitions inbetween those animations aren’t. I’ll convert the video to mp4 so it’s easier to view too

Ah ok. I think this has to do with a property called fadeTime