Hi, right now I am trying to make my first Roblox game, and i was wondering how I am supposed to disable the tweening in between player animations. I want the animation to snap immediately to a standstill or a jump rather than tweening to it, as that is the kind of aesthetic style i’m going with the animations in my game. Attached below is a video for what I am trying to explain.
(Most people dont want to download unknow videos off the internet, try converting it to an mp4 and importing it using the import button! ) (alternatively you can use a video streaming service and paste the link)
If you want your animations to be choppy try changing the easing style to constant
This has to be done inside of the animation editor and thus requires a custom animation. Im not quite sure how to do this with preexisting animations tho. My best guess would be to use a script and have the animation jump between frames maybe?
Yeah, i already have the animations themselves swapped to constant, i mean the transitions inbetween those animations aren’t. I’ll convert the video to mp4 so it’s easier to view too
Ah ok. I think this has to do with a property called fadeTime