Disappearing Collected Items

Hello, I’m working in a Local Script and I’m trying to make it so that when you collect a coin it disappears. I was wondering what the easiest way to do this is because I can’t figure it out.

Another thing worth mentioning is that part of the reason I’m struggling is that there are a lot of coins all with the same name, “Coin”.

Call :Destroy() on the collected coin instance?

I assume you have the collection system working.

Why dont you use proximity promp then when the proximity prompt is triggered you can have the exact coin just by referencing the parent idk