Discord Integration: A guide on using Discord through Roblox [UPDATED]

Can someone help me? The proxy wont work for me. When i go to the webhook via the proxy i get Cannot GET /api/webhooks/(my webhook info)

I don’t even remember the context of this post, but shouldn’t the api version be in there

like /api/v6/webhooks/yadayadayada

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This is currently against ROBLOX ToS. My game was suspended because it had Discord Webhooks.

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Can you elaborate on how you were using Discord webhooks? Were you showing them to players? Did you send PII / chats of players unfiltered over the webhooks?

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It was an application center. Everytime a response was sent, it was posted to a webhook. I guess thats unfiltered over webhooks, but is there a way around it?

What @buildthomas meant is basically:
Did you filter the players’ input (responses / application) before sending to Discord webhook?
See:

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Being a bit skeptical about discord webhooks and its legalities with ROBLOX, I decided to use zapier.com to collect webhooks from ROBLOX, then I would post the webhook from Zapier to Discord.

According to posts above, this would be legal, correct?

If its legal:

Use this (I would suggest pcalling the event, but im not sure if it is useful or not):

local webhook = "webhooklink" --Place link inside quotes

local success, message = pcall(function()	
	HttpService:PostAsync(webhook, "This is a webhook")
end)
  1. First option: Webhooks by Zapier
  2. Trigger Event: Catch Raw Hook (Catch raw body up to 2 MB)
  3. Copy the link and paste the link into the script
  4. Skip test and continue
  5. Second Option: Webhooks by Zapier
  6. Action Event: POST
  7. Paste your discord webhook link into “URL” box
  8. Payload Type “Json”
  9. Data box 1 should have “content”
  10. Data box 2, click “+Insert the field” button and click “Raw Body”. Although it says no data it will contain data whenever zapier is called
  11. Wrap request in array: no
  12. Unflatten: yes
  13. Continue, save without testing, and turn zapier on.
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I haven’t gotten any errors with using Discord Webhooks, I’ve used them with anti-exploit logs and a group I worked for (British Army) used them and they have at least a hundred webhooks a day.

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Yeah, discord has now unblocked them and as long as you are not spamming you should be Ok I think

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How would I set the bot image with the player name?

I would suggest reading the Discord Developer Portal to learn how to do other things with the webhook.

Edit: Though, I am willing to assist you further if you can explain more about what you are trying to do.

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I figured it out 16 days ago but thanks!

Okay, apologies for the late reply lol.

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How do y’all do like an roblox to discord ordering system

How about adding a timer between any amount of errors sent? Like only 2 requests sent every 2 seconds and it won’t DDoS the Discord servers.
It’s like gillern (or gilern)'s suggestion system but in errors instead of suggestions

Well, it won’t DDoS the servers, you’ll just be ratelimited. Error logging on Discord is not the best, when you could do it on an alternative platform like Google Analytics.

https://developer.roblox.com/en-us/articles/Using-Google-Analytics

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You can get in trouble because discord do not approve of using their service for error logging.

DO NOT DO THIS. Discord does not approve of webhooks being used for error logging. They could blacklist Roblox servers and ruin this for all of us. Instead use something like bugsnag for error logging.

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Actually, its if you do too many requests, if you do something that doesn’t send as many requests they allow it.

Hey, is there a way to send embeds through this? Or would that require a Discord bot somehow?

Edit: never mind, found some docs after a third search (embeds - Discord Webhooks Guide)