It is allowed - you aren’t allowed to spam it, though.
That’s not correct. There isn’t a singular IP address associated with Roblox’s HTTP calls.
nevermind, they worked for a couple seconds this morning they are still broken
No, it’s not. There’s multiple IP addresses that Roblox uses. It’s not connected back to a singular IP, it is the user agent that is banned.
The user agent in a live server and studio are different, they are not the same. Discord had Cloudflare ban the user agent ‘Roblox’, not the IP. Please learn this stuff before arguing.
Huh, I’ve seen your name in Star Wars before. They banned the IP, not the user agent. Studio “Test” if I recall uses your own IP which is why it works in studio. Your forgetting that Discord most likely has every Roblox Server IP due to the fact trillions of requests were sent to Discord from Roblox per day so it wouldn’t be out of the realm of possibility if you disagree.
Thing is, the more I think about it I think this might be a Cloudflare Issue with Discord where CF is mistaking Roblox requests as a DDos Attack from the amount of requests Roblox developers send to Discord. Cloudflare recently updated their security and migitation. (ie. customizable HTTP DDos Protection)
No, the user agent itself is banned, not the IP. A previous post in a different topic showed the user agent ‘Roblox/Linux’ is banned, which is the current user agent banned.
Yes, I have a big analysis system for players and will be send to discord every minute, all these stopped working
Last Report:
- 11:25 PM IST
1 October
- 3:25 AM JST
2 October
- 5:55 PM UTC
1 October
- 10:55 AM PST
1 September
These are exact time, when the discord blocked Roblox Webhooks and when they stopped working
Someone might have already said this but this isn’t a Roblox issue. Discord blocked webhooks being sent from Roblox. We either have to wait this out or just use Trello or Guilded for webhooks.
That’s a quite complex way, its needed incase you strongly need to post at Discord, then you need to work hard and make this complex system, but this will affect many games and will be harder to make a messaging system from roblox-discord
This seems too short of a delay, I’d recommend using a system built for analytics (such as Google analytics or GameAnalytics) rather than Discord.
This is likely not a bug!
To put it simply…
Games failed to respect rate limits so a large group of services now block requests from Roblox servers, or rate limit even more strictly
This is exactly why Roblox was blocked by Discord in the past.
For example, Trello now limits requests from Roblox servers to 10% of their normal rate limits. This is entirely at fault of users of these services on Roblox not following website guidelines properly, spamming requests and completely ignoring rate limits and response messages when they fail. A majority of services return response codes for when you need to slow down!
If Discord webhooks, or any other services blocking Roblox return again, it is a guarantee that if games continue to neglect to follow rate limits services will just immediately start blocking Roblox again.
hey folks, apologies for the outage. it’s as some of the others are saying however, Discord is blocking Roblox traffic because of folks not adhering to Discord’s terms and conditions. we’re looking at alternative solutions and also will try to follow up with Discord to see if we can work something out, e.g. maybe add more throttling specifically for Discord traffic, but for the time being calls made out to Discord won’t work unfortunately.
I’ll update this thread if we have any news. again, apologies that this stopped working without warning.
So it means we cannot use discord webhooks anymore and need to go for trello or google analysis?
Yes, however I don’t recommend Trello as a database as it’s not created to be one. Use something different for databases that is actually designed to be one.
Trello is not good if your doing any analysis or any data based program or application, making custom or using small data bases is hard/creepy, discord have chat system so its easy to send strings and numbers, but going with different data bases its going to be hard
Trello is terrible for anything that isn’t time management and project planning. How is using 3rd party databases creepy? They’re hard to set up but once you do, they’re much better than Trello.
Well you have no other option.
That’s like saying ‘hey I didn’t implement a Roblox chat filter because it seems like too much work’.
Using Discord as a logging service is simply not allowed and if you think using a database is too hard then you simply shouldn’t log anything.
maybe using caching when a game is sending multiple request would partially solve the problem with throttling?