Displaying Text on a TextBox on a Part

I recently posted a topic asking how to add a functioning TextBox onto a part and got a good answer. You can find it here.

The issue is that when I input text onto the Part’s TextBox, it doesn’t add it to the Text value like it does with a ScreenGui. (to sum it up, I want to make it so the text appears as the Text value but it does not right now.)

Is there any way to fix this?

EDIT: This problem ONLY pops up when I am actively playing the game, and not when I’m in the studio.

After looking at the example from your other post a bit, I modified it slightly. When entering Text into a SurfaceGui that sets the Adornee to the part in Workspace, it’s local-sided, so only your player would be able to interact with it and see the Text. In the server-sided testing, it appears as empty for that reason.

Here is the slightly modified version, it prints the text to the output when you type inside of it.

SurfaceGuiTextBoxModified.rbxl (21.1 KB)

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Tysm! I’ve been working at it all day and I’m glad I could get a good answer on the Forums.

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