Hello, I have a game in which I render streetlights or other light sources with beams over a distance, and to me it looks a little off. I also want to blend them a little more but I don’t really have a clue where to begin, I want a kind of distant light effect like RDR2.
It could also just be the light draw distance messing up how the beams look.
(In truth it might just look off to me, I need input if it looks okay or if it doesn’t, and how I might achieve an effect that looks better)
What I want, (I know its a bit farther away but it’s still what I want to achieve):