I wanted to create a server age script using workspace.DistributedGameTime
and it is not working as expected. According to the developer wiki:
Despite the title, this value is currently not ‘Distributed’ across the client and the server. Instead, on the server it represents how long the server has been running.
If I put this value in a server script, it still returns different values. I join before my friend, so for me, this value is 43.4353. My friend just joined the server, so his value is like 1.3435. The wiki says its suppose to represent the distributed game time for the server. Here is my code:
game.Players[player.Name].PlayerGui.AdminConsole.Frame.ServerAge.Text = "Server Age: " .. workspace.DistributedGameTime/ 60 .. " minutes"