Do Anti Lag Scripts actually work?

If I am in the wrong category please tell me I will change it. But Do Anti - Lag scripts do anything or are they just useless.

If you have Thoughts/Experience On this please say

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If you see one it’s almost always a backdoor or virus. Remove it ASAP.

Also, this probably goes in #help-and-feedback:game-design-support

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Thank you. I saw this code I wanted to make sure it wasn’t at all harmful

Debris = game.Debris
MaxDebris = game.Debris.MaxItems
if (Debris.MaxItems > 9999999999)then
Debris.MaxItems = MaxDebris*9999999999
end

That code would be… pretty useless. I can’t think of a single reason you’d need 1E10 items thrown to the debris service. There’s a much bigger problem going on if your game is taxing debris service this much, and the services’ MaxItems is intended to be exceeded to save itself the overhead of too many parts, it just instantly deletes parts added to it if it exceeds its limit (a good thing).

In general, if a script creates less lag when a game is tested, your game is flawed. The best-case scenario of an anti-lag script is that it catches developer mistakes, but more than likely they’re just backdoors.

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It’s not a backdoor. Wont do anything harmful. Delete it then just optimize the game more. Like removing unnecessary parts

No they don’t. They instead lag you instead or just not work. Anti lag scripts do not work.

Would it be useless to add like a chunk loader?

It would optimize a bit BUT it’s still not like it’s gonna stop lag completely.

Their is a worry of lag that may hit a game I’m working on and I’m trying to prevent parts of it.

Then optimize it, that’s the best you can do.

Are most anti lag scripts like a backdoor?

Unless you have a really advanced anti lag script, it is probably just adding more lag rather than reducing it. I think you need to optimize your scripts that you use, and it will be fine! If you think an anti lag script may help, make one yourself, so you know exactly how it works and what it does. I would not take free anti lag scripts from the toolbox.

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Their is a popular one that has a lot of likes how am I sure it will work or not?

Obviously. You’ll either fins lagscripts which won’t work at all or backdoors

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Thanks, I will Remove My Anti Lag Script.

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@SomeOddYtber

I highly doubt an Anti Lag Script can really work. You are literally adding a new script to your game (which also creates lag, as the script needs to run), and unfortunately lag isn’t one thing. You can’t make a script like: Lag:Destroy()

Lag has a cause and the cause is what you need to stop. An Anti Lag Script from the toolbox doesn’t know where your lag is coming from. (Amount of parts, amount of scripts?)…so much options. it has no clue.

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Alot of my lag comes from blocks. Then Scripts

Problem Detected. So you can start working on the solution now (not by adding more scripts). Try to use less parts, and optimize your scripts as much as possible.

Anti lag is most of the time extra lag…

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I have been cutting down on blocks like instead of using multiple I use 1 long one

I’m sure there are some helpful topics on reducing lag for your experience. Good luck! I’m sure you will find a way. I personally would not recommend Anti Lag Scripts (to stay on topic, lol).

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