Greetings! I have this game, Bloxy Kart, and I am wondering if I need to tell the end user what data is being taken from them (Which is only DataStores). Thanks in advance! I know how to create the systems and everything, just wondering if I need to do this.
Nope. You don’t need to. You don’t have to either.
Since you aren’t collecting any personal data from the users in your game (you shouldn’t ever be since its against the ToU), there’s no reason to.
What if I use a proxy to send player data to for example Discord or other third-party website?
The player data would be info that the Roblox game activity tools don’t provide you with such as: what percentage of players spent less than 10 minutes in your game, what’s the average kill count of a player, what’s the average account age (not user age, but days since account was created), in-game feedback and bug reporting, what percentage of players have reached the last upgrade, etc.
That’s considered Game Analytics so I’m pretty sure than would be fine.
That’s perfectly fine given that you can look at someone’s roblox profile and instantly see it.
Since they’re directly giving bug reports and in-game feedback, you would need to make a Privacy Policy for that given that they’re intentionally and willing reporting bugs and giving feedback.
I doubt you’ll need a privacy policy with either of those. But you might want to check with Support though.