As a Roblox developer, it is currently troublesome for all scripts that’ve been replaced to open.
Using replace all in find all/replace all is great to mass replace names that’ve been changed, yet I find it unpleasant when all scripts that’ve been changed (5 ~ 7+) have to be opened all at once, a setting to stop scripts from opening after replacing would be great.
If Roblox is able to address this issue, it would improve my development experience because I wouldn’t have all scripts that’ve been replaced opened to my screen, and do whatelse.