Hello there,
I am trying to make a plugin where you send http requests like feedback to discord with a proxy server, it works, but the thing is, if others use the plugin, will they have to enable https requests in their game, or plugins can independently do https functions
Calling HttpService from a plugin is routed through CoreScripts. Plugins can make any requests to HttpService that they need, as long as the permission is granted by the Studio user (on a per-domain basis).
However if you were to inject a script that uses HttpService, the place instance would need the HttpService enabled for the script to function in-game.