Just the title, I want to know that so I can possibly implement a Tip Randomizer when teleporting.
Could you explain a little bit more? All this does is set the gui that will be used during the teleport. If you’re asking if scripts will run during the transition between games, it will not unfortunately. The most you can do is pass over teleport data, which will then be picked up on entering the new place.
No, I mean before the Teleport attempt, set the teleport GUI (stored in ServerStorage) to the UI I want and when that happens, a script in a TextLabel should set the TextLabel’s text to a random string. Will that work? (A script running inside CoreGui)
I think you’d have to do that beforehand. Also how are you running a script inside of CoreGui?
To make this more detailed:
SetTeleportGui(GUI) -- meanwhile the Script would change TextLabel's Text
Teleport(PLACE_ID)
You get what I’m saying? Is that possible?
Perhaps I’m misunderstanding, but why don’t you just edit it before setting the TeleportGui to it? Just make a clone, edit it as needed, and then set the TeleportGui to it and continue with the teleport?
Hmm I really wanted to make that process automatically. I will try my version first and, if it doesn’t work, I’ll try yours.
What are you trying to automate? Just move whatever code you’re using to edit it already and use it for editing the proxy that you’ll be using.