Do You Use StarterCharacterScripts?

I’ve always wondered if you should use StarterCharacterScripts at all. I generally uses StarterPlayerScripts only and handle respawn by using .CharacterAdded event with Janitor. I just find script behaviours in StarterCharacterScripts unpredictable and usually hard to manage&organise. Any thoughts?

depends on your preferences, the complexity of your game, and the specific requirements you have. I mostly use it for animations and just updating the basic properties for humanoids.

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