Dockable widgets should have icons

As a Roblox developer, I can’t see what I’m doing.

To find the tabs I need here, I need to look at every single one to try and guess which is most likely e.g. “Terrain Editor”. There are two possibilities here. This slows me down and makes me have to click through every tab sometimes to find what I’m looking for because it’s just faster than reasoning out the right one.

I switch between these widgets extremely frequently, so closing any of them is not comfortable in my workflow. Sometimes I need to open even more. Moving them elsewhere is uncomfortable also because this stack is categorized by a mental map that’s difficult to explain. Roblox also keeps pushing for yet more widgets (e.g. material manager, align tool). Where am I supposed to put all of these?

Widgets should be able to have an icon specified that will be shown in the title bar before the name of the widget, and on its tab. When the tab for the widget is collapsed too far, the name will collapse, but the icon will always remain.

This is a feature in unity.


If Roblox is able to address this issue, it would improve my development experience because I would be able to find what I’m looking for in dense stacks of built in widgets, and plugins once developers include icons into their widgets.


Noticed that Visual Studio does this too!



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