DockWidget not respecting default or min float size

Before someone comments “Put this in bug reports” I cant or I would have.

Expected behavior when widget is launched :

What actually happens :

Code sample (create the widget) :

If there is any way to fix this please lmk

This is very annoying as im trying to create a professional plugin ecosystem, having it behave like this is incorrect and breaks the hub/home ui (im still working on scaling)

2 Likes

This was originally a bump but I had another funny studio bug

Hows your day going? mines great!


volume warning (I accidentally captured the song I was listening to)

To reproduce this :
have a smaller display (in this case wireless) with windows scaling at like 75% on said smaller display, scale your widget so its on both displays then move it to the (virtual) middle of the displays

How im guessing it happened :
windows gets confused on which size the window should be causing it to vibrate then roblox freaks out because the gui keeps having to update which causes everything to break and requires studio to restart

2 Likes