Documentation Request for updateRenderQueue

As a Roblox developer, it is currently too hard to understand what the updateRenderQueue tags in the MicroProfiler represent, as they are listed in the MicroProfiler Tag Table without any description, explanation, or guidance on what triggers them or how to address them when they appear as performance bottlenecks. If this issue is addressed, it would improve my experience because I would be able to identify the root cause of performance issues related to these tags and take informed action to optimize my game, rather than guessing or having to rely on community speculation.

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