Does a player dying not reset his camera?

I’ve got a script that manipulates the players camera, but it persists even when he dies and respawns. I thought a new player meant new camera?

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If you set it to Scriptable I don’t believe it will be affected if the player dies or respawns.

You could hook up a listener to detect when the player respawns, and then set their camera accordingly if needed as a StarterPlayerScript.

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Ok that makes sense. Thanks.
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