Does anyone know how to make the camera move as the player moves?

Like, what I mean is that I want the camera to move as the player moves to simulate something like, weight? I guess? I’ve searched everywhere and couldn’t find anything similar, I mean like this:

As the player moves the camera moves, I really want this to achieve a sort of horror thingy in my game.

Use camera.Camera subject, you can change its subject to any part you want and the cemra would automatically make it look at that

check if a player is moving
if they moves it will change the humanoid camoffset based of how you script it

Thanks, it works! 30charssssssssssssssssssssssssssssssssssssssssssss