Does anyone know the FFlag responsible for this?

On a mobile phone with slow hardware, In Roblox games that are lightweight and less resource intensive, I noticed that everything such as the player character and the map is clear. But in more heavy games such as the one shown in the example, Gym League, everything except the UI gets pixelized to the point that pixels can be counted.

Does anyone know the FFlag responsible for this? I think I’ve heard from the creator of Bloxstrap somewhere a year ago that it is an FFlag but I can’t find it anywhere online. In the Roblox client for Windows, this type of optimization is not present. Thank you!

A resource intensive game:

Least resource intensive game:

Graphics was set to 1 in both games, and was not set to automatic.

2 Likes

It could be FFlagDebugGraphicsPreferVulkan

No, this will only switch the graphics API that the Roblox client uses to Vulkan and will not decrease the quality of the 3D stuff that are rendered. As of now, this is still a mystery and even pizzaboxer himself doesn’t know the FFlag responsible for it. Maybe it’s not an FFlag but rather an optimization technique built into the mobile client.

1 Like