(im asking this here because its an art question, though its for a scripting project of mine)
I want to make a voxel terrain generator using EditableMeshes that generated the old-style terrain. My issue here is that I CANNOT find the old UV textures, and from the archives I found, the legacy terrain is not in any of the content folders, which means its either in the binary, or was downloaded from the cloud.
I can definitely extract the textures from the binary if i need to do that, but I dont know how they were stored (probably dds
, jpg
or png
)