i found someone commenting on a build saying that the builder should put the build in blender and convert it to mesh so it doesn’t lag the game
Don’t, it doesn’t really make a difference at all as they’re already optimized into roblox.
You can use this reference to improve on your parts/map/game perfomance.
[Edit - link previously here was deleted/not working]
Oh, my apologies, I had it presaved, I didn’t check throughoutly if it was deleted beforehand.
But what you can mostly do is disable collision on parts that maybe do not play a role or players can’t interact directly with. You can also try turn off shadows on the parts that won’t be too relevant to the visual impact of the game.
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