Does filling your servers actually cause you to lose robux revenue and gametime?

Was looking at the Configure Place tab recently.

Is it true that filling servers as full as possible will detriment the game? And how? I’d imagine games that rely on large servers for gameplay would actually be an exception to this.

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I usually play new games when my friends do, how will this configuration allow me to follow them??

This thread may be helpful:

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I think its just categorizing all the games as of a warning to people who don’t know too much about how player bases really work, if you know how to monetize things correctly you shouldn’t lose out on Robux and game time. Personally I think the game time portion is deceiving as it could add more game play time depending on how the game is made.