Continuing the discussion from Feedback on movment system:
Hi! I have been working on a movement and a camera system lately and this is what I came up with:
It currently has:
- Directional Movement.
- Bobble with some noise movement using perlin noise.
- Basic movements like crawling and crouching and sliding.
- Vaulting and mantling onto ledges. (Does not support movement along a ledge)
- Smooth camera system which adapts to how the head moves and the speed of the character.
Nothing too special so I am asking you guys to give feedback on what it lacks! I tried to be as realistic as I could so… yea…
It isn’t currently done because I notice some bugs here and there which are super rare and hard to replicate but I’ll fix em eventually.
- Amazing Job on this! It lacks nothing!
- Good job! There is something that it lacks and it is in the replies so I won’t respond.
- Good job! There is something that it lacks and I listed it in the replies.
- Bad job. It needs to be remade completely.
0 voters
I hope you guys like this because I worked like a week for the movement system and a day for the camera system. (A day for camera because I make too many camera systems.)
Bye! (_ _)。゜zzZ