Does making objects transparent on the client stop rendering them?

I want to know if making objects on the client will result in the game not rendering them anymore, or does roblox still render invisible objects? and another question, will turning off the can collide actually stop roblox from rendering the collision box on an object? im asking because ive heard roblox is not very optimized, and im curious

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I think it’s still rendered but that’s just a guess.

Try a test. copy paste about 100000 Parts fairly close to the spawn part. Test the game and see if the camera lags. If it does, then make all the parts Transparent and test again.

Setting an object’s Transparency to 1 doesn’t stop Roblox from rendering it. The engine still processes its geometry, even if it’s invisible. That said, transparent objects usually cost less to render than opaque ones, depending on their materials and shaders.

Well, turning off CanCollide only disables physical interactions with other objects. Rendering and collision geometry are still processed because the rendering and physics systems are separate.