Does mesh deformation work with special mesh?

Hey all, I’ve just started to use skinned meshes recently for my project, but I’ve noticed the limitation where you have to upload a separate texture every time you wish to change the mesh part color, so I was wondering if there’s any way you can use mesh deformation on a special mesh

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I got too the same idea but the special mesh have too this problem, giving the mesh this look?
RobloxScreenShot20230125_213627967
Look the lines of the coat

Im pretty sure there is no way to use skinned/rigged meshes with a special mesh.

aww that sucks, i guess i’ll just stick to changing the decal

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