Does MessagingService:SubscribeAsync fire in the same server that MessagingService:PublishAsync is in?


I can’t seem to find the answer because I don’t know how to word the question properly.

Basically, let’s say I have 2 servers in my game, A and B
I have subscribed to a topic on both servers
If A publishes something, would the subscribe connection on server A run, as well as on server B? Or would it only run on server B?

Runs on both server A and server B.