Does my game have any chance of getting popular from advertisements?

My game is a simulator where you -
1 - collect coins (Sooo original),
2 - fight npc’s ,
3 - Buy Upgrades for more coins, Strength, Walkspeed, ect.
4 - buy different portals,
5 - buy pets (Also so original)

so if you have played it, Do you think that if i spent 35$ to advertise, It would get at least
maybe 100 people?

Feedback is also appreciated!

2 Likes

You might be able to get 100 players initially while the ads are running, however, I think it’s highly unlikely that you would retain these players. The art style is very inconsistent and the quality is not there. When you are making a game in such a saturated market like simulators; if your game isn’t at the same quality or better than the competition you will not succeed.

Instead what I would do is maybe upload videos on making your game to build a community that will play your game simply because you made it. This will allow you to get some initial growth and robux that you can put back into your next game which will make it even better.

2 Likes

Thanks for this feedback.

But what do you mean by this?

do you mean the map? or the Ui?

1 Like

2 people really looked at my game, joined, then left and disliked :confused:

(From this dev forum post i assume)

1 Like

Pretty much everything. Every asset feels like it was made by a different person. The disliking was not me btw, it sucks when people join and just dislike without giving feedback.

3 Likes

ok so i gotta stop taking free models lol

i didint know people could actually tell they were made by different people :confused:

i only use free models because im bad at using blender though.

idek why you would do this :sob:

1 Like

“ok so i gotta stop taking free models lol”

Refrain from using free models, people generally don’t like free models.

2 Likes

Im such a bad modeler though :sob:

everytime i model it looks like something a 2 year old made with playdough XD

1 Like