Does Roblox follow Newtonian Physics?

As the title says it. Does the roblox engine actually follow Newtonian Physics or it doesn’t. By that I mean does it follow the 3 laws for motion,force and have Gravity(Ok these all already exists xD but do they follow Newtonian Physics)? I’m not asking whether it follows it accurately BC i don’t think we need to simulate ourselves tripping over due to Friction.

Also I’m sorry for posting this in Scripting Support. If you believe there is a better category for this,please let me know about it.

Thanks in advance