When i give something velocity and i’ve set the custom properties with high amounts of friction between the two objects, the moving object doesn’t seem to slow down.
try change friction weight to big number too
Ive used friction when i made a car and it made it easier to turn the more friction there was, so i think it does work but it probably depends on the use case
Ye I put both objects friction weight to 100
Could you show a video of what it looks like>?
And what have you set friction to?
A plastic sphere, and then a large concrete slab. All if their friction weight was set to 100, and there friction was set higher also. I’m aware of the friction division equation the roblox physics engine uses
Friction is set as a number between 0 and 1 with more friction being set closer to 1.
The more mass an object has, the more friction weight you will need to give the friction you assigned it.
Yes, Roblox friction does work. I use it to stop some objects from sliding a slope.
For the max values of each property:
print(PhysicalProperties.new(math.huge,math.huge,math.huge,math.huge,math.huge))
-- Density, Friction, Elasticty, FrictionWeight, ElastictyWeight
100, 2, 1, 100, 100
Density, FrictionWeight, and ElasticityWeight are maxed at 100. Friction maxes at 2 and elasticity maxes at 1.