Does roblox lerp the position when replicating to other clients?

Heyo I’ve been trying to make a 2D fighting game and I want the players to always face each other and whenever they switch sides I want the to instantly turn however I have not been able to do that instead this keeps happening they slowly turn around instead.


Someone I talked to told me " you cant make it turn instantly to others roblox lerps the position when replicating to other clients" and that there was basically nothing I could do and I wanted to know if this is actually true? Is there seriously no way to instantly have them turn?