You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? Want to know that if UDIM tiling is possible in Roblox.
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What is the issue? Want to know if Roblox supports UDIM tiling so I can avoid splitting my 3d model into multiple meshes.
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Next to none information on the developer hub, came to here to find any solution.
Basically, I have this multi-textured model in Blender and Iām wondering if I could possibly use UDIM tiling (https://www.youtube.com/watch?v=CLXUDc04cyc video for reference) so I could avoid splitting up the model into multiple meshes to negate overlapping.