Does Studio access information online even when editing local files?

Let me understand something about Roblox Studio: even I’m editing a local .rbxl file, every time I press F5 to play this project, will Studio get online information from Roblox to run?
I say this because every time I press F5, sometimes it is fast, sometimes it takes a lot of time (about 30 seconds to load a LOCAL PROJECT!), sometimes the character is not correctly loaded, sometimes I get warnings or errors…

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Yes, when you play test your game Roblox will take data online such as your Roblox profile account and when you have Animations or decals in your game. It sometimes takes a while before it play tests because Roblox Studio has to build the game and run all your scripts. It’s all about your internet and PC hardware

And about the errors. If something is wrong in your script Roblox will notify you in the output. If you run a animation that’s not in your inventory it wont work. It has to be in your inventory

My internet is ok and so is my PC.

One of the biggest problems is the time it takes for the game to start when I press F5…
The time varies from few seconds to sometimes 20 to 30 seconds to start the game…
Sometimes, my character are not fully loaded (as you can see in the image of the original post)…
Sometimes, the character comes with a wrong body part (a wrong arm or leg)…
Sometimes, I get some random warnings and errors (see the image)…


My scripts are ok, but the errors I receive vary on each F5…

It seems to be a problem on Roblox servers …

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