Does the amount of triangles on a mesh affect how long it takes to load?

I wanna know so I know if its worth it to go through all of the meshes in my game and make them more low poly

How many tris are we talking? Hundreds, thousands, tens of thousands?
Basically you should make your game as simple (low poly) as possible for the best performance, but if you have models that need to have more tris then give them a try.

I know of one showcase place that uses a lot of complex Anchored MeshParts, and it takes 5 minutes or so for the entire place to finally load in.

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